Property | Type | Description | |
---|---|---|---|
AddSprites | void | ||
DrawGridOverlay | void | ||
DrawTextureView | void | ||
FindSpriteSlotForSpriteSheetCell | int | ||
GetNumTilesForSpriteSheet | void | ||
GetSpriteCoordinateHash | int | ||
GetSpriteSlotForSpriteSheetCell | int | ||
GetTileCoordinateForSpriteSheet | void | ||
ProcessSpriteSelectionUI | void |
Method | Description | |
---|---|---|
Draw ( List |
||
Select ( tk2dSpriteSheetSource spriteSheet, int ids ) : void | ||
SpriteSheetView ( IEditorHost host ) : System.Collections.Generic |
Method | Description | |
---|---|---|
AddSprites ( tk2dSpriteSheetSource spriteSheet ) : void | ||
DrawGridOverlay ( tk2dSpriteSheetSource spriteSheet, |
||
DrawTextureView ( tk2dSpriteSheetSource spriteSheet ) : void | ||
FindSpriteSlotForSpriteSheetCell ( int spriteSheetId, int x, int y ) : int | ||
GetNumTilesForSpriteSheet ( tk2dSpriteSheetSource spriteSheet, int &numTilesX, int &numTilesY ) : void | ||
GetSpriteCoordinateHash ( int x, int y ) : int | ||
GetSpriteSlotForSpriteSheetCell ( int spriteSheetId, int x, int y ) : int | ||
GetTileCoordinateForSpriteSheet ( tk2dSpriteSheetSource spriteSheet, int tileX, int tileY, int &coordX, int &coordY ) : void | ||
ProcessSpriteSelectionUI ( tk2dSpriteSheetSource spriteSheet, |
public Select ( tk2dSpriteSheetSource spriteSheet, int ids ) : void | ||
spriteSheet | tk2dSpriteSheetSource | |
ids | int | |
return | void |
public SpriteSheetView ( IEditorHost host ) : System.Collections.Generic | ||
host | IEditorHost | |
return | System.Collections.Generic |