Method | Description | |
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TreeEditor ( ) : System |
Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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AddChildToNode ( Behavior node, Behavior child ) : bool | ||
AddCurrentNewNodeToCurrent ( ) : void | ||
AddNewNodeToCurrent ( Behavior node ) : void | ||
BuildTree ( Behavior node ) : TreeBehaviorWrapper | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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RefreshAddControls ( ) : void | ||
btnAddNewBehavior_Click ( object sender, |
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treeAddControls_DoubleClick ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |