C# Class javazoom.jl.player.AudioDeviceFactory

An AudioDeviceFactory class is responsible for creating a specific AudioDevice implementation. A factory implementation can be as simple or complex as desired and may support just one implementation or may return several implementations depending upon the execution environment.

When implementing a factory that provides an AudioDevice that uses class that may not be present, the factory should dynamically link to any specific implementation classes required to instantiate or test the audio implementation. This is so that the application as a whole can run without these classes being present. The audio device implementation, however, will usually statically link to the classes required. (See the JavaSound deivce and factory for an example of this.)

Mostrar archivo Open project: RHY3756547/FreeSO Class Usage Examples

Public Methods

Method Description
createAudioDevice ( ) : AudioDevice

Creates a new AudioDevice.

Protected Methods

Method Description
instantiate ( ClassLoader loader, System name ) : AudioDevice

Creates an instance of an AudioDevice implementation.

Method Details

createAudioDevice() public abstract method

Creates a new AudioDevice.
public abstract createAudioDevice ( ) : AudioDevice
return AudioDevice

instantiate() protected method

Creates an instance of an AudioDevice implementation.
protected instantiate ( ClassLoader loader, System name ) : AudioDevice
loader ClassLoader
name System
return AudioDevice