Method | Description | |
---|---|---|
ApplyImpulse ( int id, Vector3 point, Vector3 impulse ) : void | ||
ClearPushedVelocity ( ) : void | ||
Evaluate ( int timeStep, int endTime ) : bool | ||
GetImpactInfo ( int id, Vector3 point ) : |
||
GetLinearVelocity ( int id ) : Vector3 | ||
GetPushedLinearVelocity ( int id ) : Vector3 | ||
ReadFromSnapshot ( idBitMsgDelta msg ) : void | ||
RestoreState ( ) : void | ||
Rotate ( idRotation rotation, int id = 1 ) : void | ||
SaveState ( ) : void | ||
SetAxis ( Matrix axis, int id = -1 ) : void | ||
SetLinearVelocity ( Vector3 velocity, int id ) : void | ||
SetMaster ( idEntity master, bool orientated = true ) : void | ||
SetOrigin ( Vector3 origin, int id = -1 ) : void | ||
SetPushed ( int deltaTime ) : void | ||
Translate ( Vector3 translation, int id = -1 ) : void | ||
UpdateTime ( int endTime ) : void | ||
WriteToSnapshot ( idBitMsgDelta msg ) : void | ||
idPhysics_Player ( ) : System |
public ApplyImpulse ( int id, Vector3 point, Vector3 impulse ) : void | ||
id | int | |
point | Vector3 | |
impulse | Vector3 | |
return | void |
public Evaluate ( int timeStep, int endTime ) : bool | ||
timeStep | int | |
endTime | int | |
return | bool |
public GetImpactInfo ( int id, Vector3 point ) : |
||
id | int | |
point | Vector3 | |
return |
public GetLinearVelocity ( int id ) : Vector3 | ||
id | int | |
return | Vector3 |
public GetPushedLinearVelocity ( int id ) : Vector3 | ||
id | int | |
return | Vector3 |
public ReadFromSnapshot ( idBitMsgDelta msg ) : void | ||
msg | idBitMsgDelta | |
return | void |
public Rotate ( idRotation rotation, int id = 1 ) : void | ||
rotation | idRotation | |
id | int | |
return | void |
public SetAxis ( Matrix axis, int id = -1 ) : void | ||
axis | Matrix | |
id | int | |
return | void |
public SetLinearVelocity ( Vector3 velocity, int id ) : void | ||
velocity | Vector3 | |
id | int | |
return | void |
public SetMaster ( idEntity master, bool orientated = true ) : void | ||
master | idEntity | |
orientated | bool | |
return | void |
public SetOrigin ( Vector3 origin, int id = -1 ) : void | ||
origin | Vector3 | |
id | int | |
return | void |
public Translate ( Vector3 translation, int id = -1 ) : void | ||
translation | Vector3 | |
id | int | |
return | void |
public WriteToSnapshot ( idBitMsgDelta msg ) : void | ||
msg | idBitMsgDelta | |
return | void |