C# Class a.spritestudio.editor.Tracer

ログ
Mostrar archivo Open project: cfm-art/SpriteStudioPlayerForUGUI

Public Properties

Property Type Description
enable bool

Public Methods

Method Description
Dump ( ) : void

出力

IntToLevel ( int no ) : Level

整数からログレベルへ

Log ( object message, Level level = Level.kInfomation ) : void

ログ

LogWarning ( object message, Level level = Level.kWarning ) : void

ログ

Startup ( Level level = Level.kWarning ) : void

Method Details

Dump() public static method

出力
public static Dump ( ) : void
return void

IntToLevel() public static method

整数からログレベルへ
public static IntToLevel ( int no ) : Level
no int
return Level

Log() public static method

ログ
public static Log ( object message, Level level = Level.kInfomation ) : void
message object
level Level
return void

LogWarning() public static method

ログ
public static LogWarning ( object message, Level level = Level.kWarning ) : void
message object
level Level
return void

Startup() public static method

public static Startup ( Level level = Level.kWarning ) : void
level Level
return void

Property Details

enable public_oe static_oe property

有効無効
public static bool enable
return bool