Property | Type | Description | |
---|---|---|---|
BAKE_INDICES | byte[] | ||
TEXTURE_COUNT | int | ||
VISUALPARAM_COUNT | int |
Method | Description | |
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AvatarAppearance ( ) : System | ||
AvatarAppearance ( |
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AvatarAppearance ( |
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AvatarAppearance ( UUID owner ) : System | ||
AvatarAppearance ( UUID avatarID, WhiteCore.Framework.ClientInterfaces.AvatarWearable wearables, |
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AvatarAppearance ( UUID avatarID, OSDMap map ) : System | ||
CheckWhetherAttachmentChanged ( int attPnt, UUID item, UUID assetID ) : bool |
Returns whether an attachment will require a save to the avatar service
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ClearAttachments ( ) : void | ||
ClearWearables ( ) : void | ||
DetachAttachment ( UUID itemID ) : bool | ||
FromOSD ( OSDMap map ) : void | ||
GetAssetsFrom ( AvatarAppearance app ) : void | ||
GetAttachments ( ) : List |
Get a list of the attachments, note that there may be duplicate attach points
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GetAttachmentsDictionary ( ) : List |
Get a list of the attachments, note that there may be duplicate attach points
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GetAttachpoint ( UUID itemID ) : int | ||
Pack ( ) : OSDMap |
Create an OSDMap from the appearance data
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ResetAppearance ( ) : void | ||
SetAppearance ( Primitive textureEntry, byte visualParams ) : void | ||
SetAttachment ( int attachpoint, UUID item, UUID asset ) : bool |
DEPRECATED: USE SetAttachments now Add an attachment, if the attach point has the 0x80 bit set then we assume this is an append operation otherwise we replace whatever is currently attached at the attach point
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SetAttachments ( ISceneEntity attachments ) : void | ||
SetCachedWearables ( PresenceInfo wearables ) : void | ||
SetDefaultWearables ( ) : void | ||
SetHeight ( ) : void | ||
SetSize ( Vector3 avSize ) : void | ||
SetTextureEntries ( Primitive textureEntry, List |
Set up appearance textures. Returns Boolean that indicates whether the new entries actually change the existing values.
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SetVisualParams ( byte visualParams ) : bool |
Set up visual parameters for the avatar and refresh the avatar height Returns Boolean that indicates whether the new entries actually change the existing values.
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SetWearable ( int wearableId, AvatarWearable wearable ) : void | ||
ToOSD ( ) : OSDMap | ||
ToString ( ) : string | ||
Unpack ( OSDMap data ) : void |
Unpack and OSDMap and initialize the appearance from it
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Method | Description | |
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AppendAttachment ( WhiteCore.Framework.ClientInterfaces.AvatarAttachment attach ) : void | ||
ReplaceAttachment ( AvatarAttachment attach ) : bool |
Replace the attachment
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SetDefaultParams ( ) : void | ||
SetDefaultTexture ( ) : void |
public AvatarAppearance ( |
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appearance | ||
return | System |
public AvatarAppearance ( |
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appearance | ||
copyWearables | bool | |
return | System |
public AvatarAppearance ( UUID owner ) : System | ||
owner | UUID | |
return | System |
public AvatarAppearance ( UUID avatarID, WhiteCore.Framework.ClientInterfaces.AvatarWearable wearables, |
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avatarID | UUID | |
wearables | WhiteCore.Framework.ClientInterfaces.AvatarWearable | |
textureEntry | ||
visualParams | byte | |
return | System |
public AvatarAppearance ( UUID avatarID, OSDMap map ) : System | ||
avatarID | UUID | |
map | OSDMap | |
return | System |
public CheckWhetherAttachmentChanged ( int attPnt, UUID item, UUID assetID ) : bool | ||
attPnt | int | |
item | UUID | |
assetID | UUID | |
return | bool |
public DetachAttachment ( UUID itemID ) : bool | ||
itemID | UUID | |
return | bool |
public GetAssetsFrom ( AvatarAppearance app ) : void | ||
app | AvatarAppearance | |
return | void |
public GetAttachmentsDictionary ( ) : List |
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return | List |
public SetAppearance ( Primitive textureEntry, byte visualParams ) : void | ||
textureEntry | Primitive | |
visualParams | byte | |
return | void |
public SetAttachment ( int attachpoint, UUID item, UUID asset ) : bool | ||
attachpoint | int | |
item | UUID | |
asset | UUID | |
return | bool |
public SetAttachments ( ISceneEntity attachments ) : void | ||
attachments | ISceneEntity | |
return | void |
public SetCachedWearables ( PresenceInfo wearables ) : void | ||
wearables | PresenceInfo | |
return | void |
public SetTextureEntries ( Primitive textureEntry, List |
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textureEntry | Primitive | |
ChangedTextures | List |
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return | bool |
public SetVisualParams ( byte visualParams ) : bool | ||
visualParams | byte | |
return | bool |
public SetWearable ( int wearableId, AvatarWearable wearable ) : void | ||
wearableId | int | |
wearable | AvatarWearable | |
return | void |