C# Class VVVV.Nodes.PlayerNode

Inheritance: IPluginEvaluate, IDX11ResourceProvider, IDisposable
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Public Methods

Method Description
Destroy ( IPluginIO pin, FeralTic context, bool force ) : void
Dispose ( ) : void
Evaluate ( int SpreadMax ) : void
PlayerNode ( ) : System
Update ( IPluginIO pin, FeralTic context ) : void

Method Details

Destroy() public method

public Destroy ( IPluginIO pin, FeralTic context, bool force ) : void
pin IPluginIO
context FeralTic
force bool
return void

Dispose() public method

public Dispose ( ) : void
return void

Evaluate() public method

public Evaluate ( int SpreadMax ) : void
SpreadMax int
return void

PlayerNode() public method

public PlayerNode ( ) : System
return System

Update() public method

public Update ( IPluginIO pin, FeralTic context ) : void
pin IPluginIO
context FeralTic
return void