Method | Description | |
---|---|---|
Destroy ( IPluginIO pin, FeralTic context, bool force ) : void | ||
Dispose ( ) : void | ||
Evaluate ( int SpreadMax ) : void | ||
PlayerNode ( ) : System | ||
Update ( IPluginIO pin, FeralTic context ) : void |
public Destroy ( IPluginIO pin, FeralTic context, bool force ) : void | ||
pin | IPluginIO | |
context | FeralTic | |
force | bool | |
return | void |
public Update ( IPluginIO pin, FeralTic context ) : void | ||
pin | IPluginIO | |
context | FeralTic | |
return | void |