Method | Description | |
---|---|---|
Deserialize ( OpenMetaverse.StructuredData.OSD cachedMesh ) : void | ||
GetCentroid ( ) : System.Vector3 | ||
Mesh ( ulong key ) : System | ||
Serialize ( ) : OpenMetaverse.StructuredData.OSD | ||
Set ( List |
||
getIndexListAsInt ( ) : int[] | ||
getIndexListAsPtrToIntArray ( |
||
getVertexListAsFloat ( ) : float[] | ||
getVertexListAsPtrToFloatArray ( |
||
releasePinned ( ) : void | ||
releaseSourceMeshData ( ) : void |
frees up the source mesh data to minimize memory - call this method after calling get*Locked() functions
|
|
setIndexListAsInt ( List |
Method | Description | |
---|---|---|
setVertexListAsFloat ( List |
public Deserialize ( OpenMetaverse.StructuredData.OSD cachedMesh ) : void | ||
cachedMesh | OpenMetaverse.StructuredData.OSD | |
return | void |
public Serialize ( ) : OpenMetaverse.StructuredData.OSD | ||
return | OpenMetaverse.StructuredData.OSD |
public Set ( List |
||
vertices | List |
|
faces | List |
|
return | void |
public getIndexListAsPtrToIntArray ( |
||
indices | ||
triStride | int | |
indexCount | int | |
return | void |
public getVertexListAsPtrToFloatArray ( |
||
vertices | ||
vertexStride | int | |
vertexCount | int | |
return | void |
public setIndexListAsInt ( List |
||
faces | List |
|
return | void |