Method | Description | |
---|---|---|
Raycast ( Vector3 origin, Vector3 direction, Uniject &hitinfo, float distance, int layerMask ) : bool | ||
Raycast ( Vector3 origin, Vector3 direction, float distance, int layerMask ) : bool |
public Raycast ( Vector3 origin, Vector3 direction, Uniject &hitinfo, float distance, int layerMask ) : bool | ||
origin | Vector3 | |
direction | Vector3 | |
hitinfo | Uniject | |
distance | float | |
layerMask | int | |
return | bool |
public Raycast ( Vector3 origin, Vector3 direction, float distance, int layerMask ) : bool | ||
origin | Vector3 | |
direction | Vector3 | |
distance | float | |
layerMask | int | |
return | bool |