C# Class Touhou.Battle.Bullet

Mostrar archivo Open project: schedule-productions/Touhou Class Usage Examples

Public Properties

Property Type Description
damage int
image Microsoft.Xna.Framework.Graphics.Texture2D
position Vector2
radius int

Public Methods

Method Description
Bullet ( Microsoft.Xna.Framework.Graphics.Texture2D image, Vector2 position, Vector2 velocity, int radius ) : System
Bullet ( Microsoft.Xna.Framework.Graphics.Texture2D image, Vector2 position, float angle, float speed, int radius ) : System
Draw ( SpriteBatch spriteBatch ) : void
Update ( float dt ) : void

Method Details

Bullet() public method

public Bullet ( Microsoft.Xna.Framework.Graphics.Texture2D image, Vector2 position, Vector2 velocity, int radius ) : System
image Microsoft.Xna.Framework.Graphics.Texture2D
position Vector2
velocity Vector2
radius int
return System

Bullet() public method

public Bullet ( Microsoft.Xna.Framework.Graphics.Texture2D image, Vector2 position, float angle, float speed, int radius ) : System
image Microsoft.Xna.Framework.Graphics.Texture2D
position Vector2
angle float
speed float
radius int
return System

Draw() public method

public Draw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

Update() public method

public Update ( float dt ) : void
dt float
return void

Property Details

damage public_oe property

public int damage
return int

image public_oe property

public Texture2D,Microsoft.Xna.Framework.Graphics image
return Microsoft.Xna.Framework.Graphics.Texture2D

position public_oe property

public Vector2 position
return Vector2

radius public_oe property

public int radius
return int