Property | Type | Description | |
---|---|---|---|
arrList | List | ||
comPlay | bool | ||
listButton | ].Button[ | ||
listNum | List |
||
win | bool |
Method | Description | |
---|---|---|
CheckHorizontal ( int fixRow ) : void | ||
CheckTransverse ( int i, int j ) : void | ||
CheckVertical ( int fixCol ) : void | ||
CheckWin ( ) : bool | ||
CheckWin2 ( char tiles ) : char | ||
Check_Transverse ( ) : void | ||
Check_Winner ( ) : void | ||
CheckkWin ( ) : bool | ||
Click_botton ( int x, int y, System button ) : void | ||
Complay ( ) : void | ||
ComputerPlay ( ) : void | ||
FillOnEmptyTile ( int numX, int numO, int posX, int posY ) : void | ||
Form1 ( ) : System | ||
InputOX ( Button button ) : void | ||
KeepButtonToList ( ) : void | ||
PlayerPlay ( Button button ) : void | ||
RandomInput ( ) : void | ||
SetEmptyTiles ( ) : void | ||
SetValueToZero ( ) : void | ||
TwoPlayerPlay ( Button button ) : void | ||
evaluate_checkwin ( ) : bool | ||
setEmptyTiles ( ) : void | ||
setFont ( ) : void |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
Method | Description | |
---|---|---|
Form1_Load ( object sender, |
||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
|
button1_Click ( object sender, |
||
button2_Click ( object sender, |
||
button3_Click ( object sender, |
||
button4_Click ( object sender, |
||
button5_Click ( object sender, |
||
button6_Click ( object sender, |
||
button7_Click ( object sender, |
||
button8_Click ( object sender, |
||
button9_Click ( object sender, EventArgs e ) : void | ||
clearToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
exitToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
toolStripButton1_Click ( object sender, EventArgs e ) : void | ||
vSComputerToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
vSPlayerToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
vsComputerToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
vsPlayerToolStripMenuItem_Click ( object sender, EventArgs e ) : void |
public CheckTransverse ( int i, int j ) : void | ||
i | int | |
j | int | |
return | void |
public Click_botton ( int x, int y, System button ) : void | ||
x | int | |
y | int | |
button | System | |
return | void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public FillOnEmptyTile ( int numX, int numO, int posX, int posY ) : void | ||
numX | int | |
numO | int | |
posX | int | |
posY | int | |
return | void |
public TwoPlayerPlay ( Button button ) : void | ||
button | Button | |
return | void |