C# Class Terraria.ModLoader.EquipTexture

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Public Methods

Method Description
ArmorArmGlowMask ( Player drawPlayer, float shadow, int &glowMask, Color &color ) : void
ArmorSetShadows ( Player player ) : void
DrawArmorColor ( Player drawPlayer, float shadow, Color &color, int &glowMask, Color &glowMaskColor ) : void
DrawBody ( ) : bool
DrawHair ( bool &drawHair, bool &drawAltHair ) : void
DrawHands ( bool &drawHands, bool &drawArms ) : void
DrawHead ( ) : bool
DrawLegs ( ) : bool
IsVanitySet ( int head, int body, int legs ) : bool
PreUpdateVanitySet ( Player player ) : void
SetMatch ( bool male, int &equipSlot, bool &robes ) : void
UpdateVanity ( Player player, EquipType type ) : void
UpdateVanitySet ( Player player ) : void
WingUpdate ( Player player, bool inUse ) : void

Method Details

ArmorArmGlowMask() public method

public ArmorArmGlowMask ( Player drawPlayer, float shadow, int &glowMask, Color &color ) : void
drawPlayer Terraria.Player
shadow float
glowMask int
color Color
return void

ArmorSetShadows() public method

public ArmorSetShadows ( Player player ) : void
player Terraria.Player
return void

DrawArmorColor() public method

public DrawArmorColor ( Player drawPlayer, float shadow, Color &color, int &glowMask, Color &glowMaskColor ) : void
drawPlayer Terraria.Player
shadow float
color Color
glowMask int
glowMaskColor Color
return void

DrawBody() public method

public DrawBody ( ) : bool
return bool

DrawHair() public method

public DrawHair ( bool &drawHair, bool &drawAltHair ) : void
drawHair bool
drawAltHair bool
return void

DrawHands() public method

public DrawHands ( bool &drawHands, bool &drawArms ) : void
drawHands bool
drawArms bool
return void

DrawHead() public method

public DrawHead ( ) : bool
return bool

DrawLegs() public method

public DrawLegs ( ) : bool
return bool

IsVanitySet() public method

public IsVanitySet ( int head, int body, int legs ) : bool
head int
body int
legs int
return bool

PreUpdateVanitySet() public method

public PreUpdateVanitySet ( Player player ) : void
player Terraria.Player
return void

SetMatch() public method

public SetMatch ( bool male, int &equipSlot, bool &robes ) : void
male bool
equipSlot int
robes bool
return void

UpdateVanity() public method

public UpdateVanity ( Player player, EquipType type ) : void
player Terraria.Player
type EquipType
return void

UpdateVanitySet() public method

public UpdateVanitySet ( Player player ) : void
player Terraria.Player
return void

WingUpdate() public method

public WingUpdate ( Player player, bool inUse ) : void
player Terraria.Player
inUse bool
return void