Property | Type | Description | |
---|---|---|---|
caunter | int | ||
m_Body | MogreNewt.Body | ||
m_Direction | float | ||
m_Entity | System.Entity | ||
m_HeadOffset | System.Vector3 | ||
m_Node | SceneNode |
Method | Description | |
---|---|---|
CallBack ( MogreNewt body, float tomeStep, int index ) : void | ||
Elevator ( string meshName, System.Vector3 v ) : System | ||
Elevator ( string meshName, System.Vector3 v, bool flaga ) : System | ||
Elevator ( string meshName, float mass ) : System | ||
Elevator ( string meshName, float mass, System.Vector3 v, bool flaga ) : System | ||
ElevatorControl ( ) : void | ||
SetPhysics ( Mogre entity, Mogre node ) : void | ||
SetPhysics ( Mogre entity, Mogre node, float mass ) : void | ||
Update ( ) : void |
public CallBack ( MogreNewt body, float tomeStep, int index ) : void | ||
body | MogreNewt | |
tomeStep | float | |
index | int | |
return | void |
public Elevator ( string meshName, System.Vector3 v ) : System | ||
meshName | string | |
v | System.Vector3 | |
return | System |
public Elevator ( string meshName, System.Vector3 v, bool flaga ) : System | ||
meshName | string | |
v | System.Vector3 | |
flaga | bool | |
return | System |
public Elevator ( string meshName, float mass ) : System | ||
meshName | string | |
mass | float | |
return | System |
public Elevator ( string meshName, float mass, System.Vector3 v, bool flaga ) : System | ||
meshName | string | |
mass | float | |
v | System.Vector3 | |
flaga | bool | |
return | System |
public SetPhysics ( Mogre entity, Mogre node ) : void | ||
entity | Mogre | |
node | Mogre | |
return | void |
public SetPhysics ( Mogre entity, Mogre node, float mass ) : void | ||
entity | Mogre | |
node | Mogre | |
mass | float | |
return | void |