Method | Description | |
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InitiateLoad ( ) : void |
Load a saved game.
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InitiateSave ( ) : void |
Create a new save.
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SaveGame ( |
SaveGame constructor.
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Method | Description | |
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LoadFromDevice ( IAsyncResult result ) : void |
Loads the save when StorageDevice is ready.
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SaveToDevice ( IAsyncResult result ) : void |
Writes the new save when StorageDevice is ready.
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SerializeMissiles ( ) : List |
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SerializeMonsters ( ) : List |
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UnserializeMissiles ( List |
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UnserializeMonsters ( List |
public SaveGame ( |
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inGame | InGame ref to get data to save | |
return | System |