Property | Type | Description | |
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CreateAsteroid | System.Entity | ||
CreateAsteroids | System.Entity | ||
CreateAsteroids | void | ||
GameOver | void | ||
ShowAsteroid | void |
Method | Description | |
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AsteroidManager ( ) : System |
Initializes a new instance of the AsteroidManager class.
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Reset ( ) : void |
Resets the asteroid field.
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Method | Description | |
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Initialize ( ) : void |
Initializes this instance.
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Update ( System.TimeSpan gameTime ) : void |
Updates the specified game time.
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Method | Description | |
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CreateAsteroid ( int i ) : System.Entity |
Creates the asteroid.
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CreateAsteroids ( int i ) : System.Entity | ||
CreateAsteroids ( ) : void |
Creates the asteroids.
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GameOver ( ) : void |
Game over event.
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ShowAsteroid ( ) : void |
Shows the next asteroid.
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protected Update ( System.TimeSpan gameTime ) : void | ||
gameTime | System.TimeSpan | The game time. |
return | void |