C# Class Sound.SoundManager

This is a game component that implements IUpdateable. Controls the audio for the game
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Public Methods

Method Description
Play ( AudioClip sound ) : void
Play ( ConfigurationForPlaySound soundType ) : void
PlayEndSound ( GameResults results ) : void

Private Methods

Method Description
Awake ( ) : void
PlayOneShot ( AudioClip sound ) : void
Start ( ) : void

Method Details

Play() public method

public Play ( AudioClip sound ) : void
sound AudioClip
return void

Play() public method

public Play ( ConfigurationForPlaySound soundType ) : void
soundType ConfigurationForPlaySound
return void

PlayEndSound() public method

public PlayEndSound ( GameResults results ) : void
results GameResults
return void