Method | Description | |
---|---|---|
Coin ( ) : System | ||
Coin ( float x, float y, int coinValue, CoinType coinType ) : System | ||
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
ToString ( ) : string | ||
Update ( |
Method | Description | |
---|---|---|
Construct ( float x, float y, CoinType coinType = CoinType.Copper, int coinValue ) : void |
public Coin ( float x, float y, int coinValue, CoinType coinType ) : System | ||
x | float | |
y | float | |
coinValue | int | |
coinType | CoinType | |
return | System |
public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
return | void |
public Update ( |
||
gameTime | ||
engine | GameEngine.TeeEngine | |
return | void |