Method | Description | |
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Dispose ( ) : void |
Is run when the view gets disposed
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Draw ( |
Runs when the view is put up for drawing It isn't necessary to spritBatch.Begin() & end(), this is handeled by the ControllerViewManager so theres as few begin end as possible
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IView ( ) : System |
public abstract Draw ( |
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spriteBatch | ||
gameTime | ||
return | void |