Method | Description | |
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Draw ( |
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Init ( ) : void | ||
LoadContent ( GraphicsDevice graphics, |
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SubscribeAll ( ) : void | ||
Update ( ) : void | ||
WinGameState ( ushort earned_silicoins, Player winner, HaxxitGameState background_state ) : System |
public Draw ( |
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sprite_batch | ||
return | void |
public LoadContent ( GraphicsDevice graphics, |
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graphics | GraphicsDevice | |
sprite_batch | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
return | void |
public WinGameState ( ushort earned_silicoins, Player winner, HaxxitGameState background_state ) : System | ||
earned_silicoins | ushort | |
winner | Player | |
background_state | HaxxitGameState | |
return | System |