Property | Type | Description |
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Method | Description | |
---|---|---|
BaseInstrument ( Serial serial ) : System | ||
BaseInstrument ( int itemID, int wellSound, int badlySound ) : System | ||
CheckMusicianship ( Mobile m ) : bool | ||
CheckReplenishUses ( ) : void | ||
CheckReplenishUses ( bool invalidate ) : void | ||
ConsumeUse ( Mobile from ) : void | ||
Deserialize ( GenericReader reader ) : void | ||
GetBardRange ( Mobile bard, SkillName skill ) : int | ||
GetBaseDifficulty ( Mobile targ ) : double | ||
GetDifficultyFor ( Mobile targ ) : double | ||
GetInstrument ( Mobile from ) : |
||
GetPoisonLevel ( |
||
GetProperties ( ObjectPropertyList list ) : void | ||
GetUsesScalar ( ) : int | ||
IsFireBreathingCreature ( |
||
IsMageryCreature ( |
||
IsPoisonImmune ( BaseCreature bc ) : bool | ||
OnCraft ( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue ) : int | ||
OnDoubleClick ( Mobile from ) : void | ||
OnPickedInstrument ( Mobile from, object targeted, object state ) : void | ||
OnSingleClick ( Mobile from ) : void | ||
PickInstrument ( Mobile from, InstrumentPickedCallback callback ) : void | ||
PlayInstrumentBadly ( Mobile from ) : void | ||
PlayInstrumentWell ( Mobile from ) : void | ||
ScaleUses ( ) : void | ||
Serialize ( GenericWriter writer ) : void | ||
SetInstrument ( Mobile from, BaseInstrument item ) : void | ||
UnscaleUses ( ) : void |
public BaseInstrument ( Serial serial ) : System | ||
serial | Serial | |
return | System |
public BaseInstrument ( int itemID, int wellSound, int badlySound ) : System | ||
itemID | int | |
wellSound | int | |
badlySound | int | |
return | System |
public static CheckMusicianship ( Mobile m ) : bool | ||
m | Mobile | |
return | bool |
public CheckReplenishUses ( bool invalidate ) : void | ||
invalidate | bool | |
return | void |
public Deserialize ( GenericReader reader ) : void | ||
reader | GenericReader | |
return | void |
public static GetBardRange ( Mobile bard, SkillName skill ) : int | ||
bard | Mobile | |
skill | SkillName | |
return | int |
public static GetBaseDifficulty ( Mobile targ ) : double | ||
targ | Mobile | |
return | double |
public GetDifficultyFor ( Mobile targ ) : double | ||
targ | Mobile | |
return | double |
public static GetInstrument ( Mobile from ) : |
||
from | Mobile | |
return |
public static GetPoisonLevel ( |
||
bc | ||
return | int |
public GetProperties ( ObjectPropertyList list ) : void | ||
list | ObjectPropertyList | |
return | void |
public static IsFireBreathingCreature ( |
||
bc | ||
return | bool |
public static IsMageryCreature ( |
||
bc | ||
return | bool |
public static IsPoisonImmune ( BaseCreature bc ) : bool | ||
bc | BaseCreature | |
return | bool |
public OnCraft ( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue ) : int | ||
quality | int | |
makersMark | bool | |
from | Mobile | |
craftSystem | CraftSystem | |
typeRes | Type | |
tool | BaseTool | |
craftItem | CraftItem | |
resHue | int | |
return | int |
public static OnPickedInstrument ( Mobile from, object targeted, object state ) : void | ||
from | Mobile | |
targeted | object | |
state | object | |
return | void |
public static PickInstrument ( Mobile from, InstrumentPickedCallback callback ) : void | ||
from | Mobile | |
callback | InstrumentPickedCallback | |
return | void |
public PlayInstrumentBadly ( Mobile from ) : void | ||
from | Mobile | |
return | void |
public PlayInstrumentWell ( Mobile from ) : void | ||
from | Mobile | |
return | void |
public Serialize ( GenericWriter writer ) : void | ||
writer | GenericWriter | |
return | void |
public static SetInstrument ( Mobile from, BaseInstrument item ) : void | ||
from | Mobile | |
item | BaseInstrument | |
return | void |