Method | Description | |
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BugReport ( string deviceID, string report ) : IEnumerator | ||
CoroutinePostRequest ( ProtoBuf serializableRequest, ResponseHandlerDelegate responseHandler, string url, bool isGet ) : IEnumerator | ||
CoroutinePostRequest ( |
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CoroutinePostRequest ( object parametersObject ) : IEnumerator | ||
GetEncouragements ( string player_id ) : IEnumerator | ||
GetEnrollGameURL ( ) : string | ||
GetPlayerRank ( string PlayerId ) : IEnumerator |
Stores a Players rank and Players surrounding it based on the call preferences. By default we only return the Players rank and score.
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GetProblems ( string player_id, |
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GetSingletonInstance ( ) : |
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GetSpecifiedProblems ( string player_id, LearningAction specifyingLearningAction, |
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HandleResult ( |
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IsInSecretStagingMode ( ) : bool | ||
LeaderboardPage ( |
Returns a page from the Leaderboard with the request parameters, by default 25 entries are are returned per page.
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ListPlayerItems ( string playerId ) : IEnumerator | ||
ListPlayers ( ) : IEnumerator | ||
NetworkErrorChecking ( |
Returns false for an error, or true for no errors.
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PostProblems ( string PlayerId, |
Posts a list of Problems that have been answered or skipped by the Player to the server. This is mainly for internal use/developers should not have to worry about this.
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RegisterDevice ( ) : IEnumerator |
Registers the device with the Senseix server, allows a temporary account to be created and the Player to begin playing without logging in. Once an account is registered or created the temporary account is transitioned into a permanent one.
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RegisterPlayer ( string player_id ) : IEnumerator |
This should be called each time a new Player is selected. It will add this game to a list of played games for the Player and add them to things like the game's Leaderboard.
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SecretStagingSwap ( int tapOrder ) : void | ||
SendParentEmail ( string recruitmentEmail ) : IEnumerator | ||
SetUpRecvResult ( ProtoBuf serializableRequest, string url, bool isGet ) : |
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SubmitProblemPostCache ( ) : IEnumerator | ||
UpdatePlayerScore ( string playerId, |
Pushes a Players score to the Leaderboard, this is dependent on the developer to take care of what "score" really means in their application.
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VerifyGame ( string verificationCode ) : IEnumerator |
Adds the temporary verification code to the server. When the user enters the verificationCode on the Senseix website now, it will be able to link this game with the user's account.
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Method | Description | |
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HandleNonerrorResponse ( byte responseBytes, ResponseHandlerDelegate resultHandler ) : void | ||
SetPlayerForProblemIfNeeded ( Senseix &problemPostBuilder ) : void | ||
WaitForRequest ( |
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WriteRequestToCache ( |
public static BugReport ( string deviceID, string report ) : IEnumerator | ||
deviceID | string | |
report | string | |
return | IEnumerator |
public static CoroutinePostRequest ( ProtoBuf serializableRequest, ResponseHandlerDelegate responseHandler, string url, bool isGet ) : IEnumerator | ||
serializableRequest | ProtoBuf | |
responseHandler | ResponseHandlerDelegate | |
url | string | |
isGet | bool | |
return | IEnumerator |
public static CoroutinePostRequest ( |
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recvResult | ||
serializableRequest | ProtoBuf | |
responseHandler | ResponseHandlerDelegate | |
url | string | |
return | IEnumerator |
public static CoroutinePostRequest ( object parametersObject ) : IEnumerator | ||
parametersObject | object | |
return | IEnumerator |
public static GetEncouragements ( string player_id ) : IEnumerator | ||
player_id | string | |
return | IEnumerator |
public static GetPlayerRank ( string PlayerId ) : IEnumerator | ||
PlayerId | string | |
return | IEnumerator |
public static GetProblems ( string player_id, |
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player_id | string | |
count | ||
return | IEnumerator |
public static GetSingletonInstance ( ) : |
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return |
public static GetSpecifiedProblems ( string player_id, LearningAction specifyingLearningAction, |
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player_id | string | |
specifyingLearningAction | LearningAction | |
count | ||
return | IEnumerator |
public static HandleResult ( |
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recvResult | ||
resultHandler | ResponseHandlerDelegate | |
return | void |
public static IsInSecretStagingMode ( ) : bool | ||
return | bool |
public static LeaderboardPage ( |
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pageNumber | ||
sortBy | Leaderboard | |
pageSize | ||
return | void |
public static ListPlayerItems ( string playerId ) : IEnumerator | ||
playerId | string | |
return | IEnumerator |
public static NetworkErrorChecking ( |
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recvResult | ||
return | bool |
public static PostProblems ( string PlayerId, |
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PlayerId | string | |
problems | ||
return | IEnumerator |
public static RegisterDevice ( ) : IEnumerator | ||
return | IEnumerator |
public static RegisterPlayer ( string player_id ) : IEnumerator | ||
player_id | string | |
return | IEnumerator |
public SecretStagingSwap ( int tapOrder ) : void | ||
tapOrder | int | |
return | void |
public static SendParentEmail ( string recruitmentEmail ) : IEnumerator | ||
recruitmentEmail | string | |
return | IEnumerator |
public static SetUpRecvResult ( ProtoBuf serializableRequest, string url, bool isGet ) : |
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serializableRequest | ProtoBuf | |
url | string | |
isGet | bool | |
return |
public static SubmitProblemPostCache ( ) : IEnumerator | ||
return | IEnumerator |
public static UpdatePlayerScore ( string playerId, |
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playerId | string | |
score | ||
return | IEnumerator |
public static VerifyGame ( string verificationCode ) : IEnumerator | ||
verificationCode | string | |
return | IEnumerator |