public abstract Build ( ColoredGlyph &glyphState, ColoredGlyph glyphString, int surfaceIndex, ITextSurface surface, SurfaceEditor editor, int &stringIndex, string processedString, ParseCommandStacks commandStack ) : void |
glyphState |
ColoredGlyph |
The current glyph being built. |
glyphString |
ColoredGlyph |
The current string of glyphs that has been processed until now. |
surfaceIndex |
int |
Where on the surface this flyph will appear. |
surface |
ITextSurface |
The surface associated with the glyph. |
editor |
SadConsole.Consoles.SurfaceEditor |
The editor associated with the surface. |
stringIndex |
int |
Where in the original string this glyph is from. |
processedString |
string |
The entire string being processed. |
commandStack |
ParseCommandStacks |
The state of commands. |
return |
void |
|