Property | Type | Description | |
---|---|---|---|
ActiveBuildings | RTSEngine.Data.Team.RTSBuildingData[] | ||
ActiveUnits | RTSEngine.Data.Team.RTSUnitData[] | ||
Buildings | RTSEngine.Data.Team.RTSBuildingData[] | ||
GlobalBuildSpeed | int | ||
IconKey | string | ||
InfoFile | |||
SCAction | ReflectedScript | ||
SCActionInitArgs | object | ||
SCMovement | ReflectedScript | ||
SCMovementInitArgs | object | ||
SCTargeting | ReflectedScript | ||
SCTargetingInitArgs | object | ||
Units | RTSEngine.Data.Team.RTSUnitData[] |
Method | Description | |
---|---|---|
Deserialize ( |
||
LoadBuilding ( ReflectedScript>.Dictionary |
||
LoadUnit ( ReflectedScript>.Dictionary |
||
RTSRace ( ) : System | ||
Serialize ( |
||
SetController ( ReflectedScript>.Dictionary |
||
UpdateActiveBuildings ( ) : void | ||
UpdateActiveUnits ( ) : void |
public static Deserialize ( |
||
s | ||
state | GameState | |
return |
public LoadBuilding ( ReflectedScript>.Dictionary |
||
d | ReflectedScript>.Dictionary | |
index | int | |
rootPath | string | |
file | string | |
return | void |
public LoadUnit ( ReflectedScript>.Dictionary |
||
d | ReflectedScript>.Dictionary | |
index | int | |
rootPath | string | |
file | string | |
return | void |
public static Serialize ( |
||
s | ||
race | ||
return | void |
public SetController ( ReflectedScript>.Dictionary |
||
d | ReflectedScript>.Dictionary | |
cType | string | |
key | string | |
return | void |
public RTSBuildingData[],RTSEngine.Data.Team ActiveBuildings | ||
return | RTSEngine.Data.Team.RTSBuildingData[] |
public RTSUnitData[],RTSEngine.Data.Team ActiveUnits | ||
return | RTSEngine.Data.Team.RTSUnitData[] |
public RTSBuildingData[],RTSEngine.Data.Team Buildings | ||
return | RTSEngine.Data.Team.RTSBuildingData[] |