C# Class Quelea.Bounds

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Public Properties

Property Type Description
center Vector3
lb Vector3

Public Methods

Method Description
Bounds ( Vector3 center, Vector3 sideLength ) : System
Contains ( Vector3 p ) : bool
IntersectRay ( Ray ray ) : bool
Max ( float f1, float f2 ) : float
Min ( float f1, float f2 ) : float

Method Details

Bounds() public method

public Bounds ( Vector3 center, Vector3 sideLength ) : System
center Vector3
sideLength Vector3
return System

Contains() public method

public Contains ( Vector3 p ) : bool
p Vector3
return bool

IntersectRay() public method

public IntersectRay ( Ray ray ) : bool
ray Ray
return bool

Max() public static method

public static Max ( float f1, float f2 ) : float
f1 float
f2 float
return float

Min() public static method

public static Min ( float f1, float f2 ) : float
f1 float
f2 float
return float

Property Details

center public_oe property

public Vector3 center
return Vector3

lb public_oe property

public Vector3 lb
return Vector3