C# Class Protogame.LocalAssetManagerProvider

This is the local asset manager for ProtogameAssetManager. Do not use it in your game!.
Inheritance: IAssetManagerProvider
Mostrar archivo Open project: RedpointGames/Protogame

Public Methods

Method Description
GetAssetManager ( bool permitCreate ) : IAssetManager

The get asset manager.

LocalAssetManagerProvider ( IKernel kernel, IProfiler profilers, IRawAssetLoader rawLoader, IRawAssetSaver rawSaver, IAssetLoader loaders, IAssetSaver savers, ITransparentAssetCompiler transparentAssetCompiler ) : Protoinject

Initializes a new instance of the LocalAssetManagerProvider class.

Method Details

GetAssetManager() public method

The get asset manager.
public GetAssetManager ( bool permitCreate ) : IAssetManager
permitCreate bool /// The permit create. ///
return IAssetManager

LocalAssetManagerProvider() public method

Initializes a new instance of the LocalAssetManagerProvider class.
public LocalAssetManagerProvider ( IKernel kernel, IProfiler profilers, IRawAssetLoader rawLoader, IRawAssetSaver rawSaver, IAssetLoader loaders, IAssetSaver savers, ITransparentAssetCompiler transparentAssetCompiler ) : Protoinject
kernel IKernel /// The kernel. ///
profilers IProfiler /// The profilers. ///
rawLoader IRawAssetLoader /// The raw loader. ///
rawSaver IRawAssetSaver /// The raw saver. ///
loaders IAssetLoader /// The loaders. ///
savers IAssetSaver /// The savers. ///
transparentAssetCompiler ITransparentAssetCompiler /// The transparent asset compiler. ///
return Protoinject