C# Class ProjectStorms.SlipStream

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: patferguson/Storms-Project

Public Properties

Property Type Description
force float
rumbleDurr float
rumbleStr float

Public Methods

Method Description
Awake ( ) : void
GetPlayerRigidBodies ( ) : void
OnTriggerStay ( Collider a_other ) : void
Update ( ) : void

Private Methods

Method Description
StoreBodyInSlot ( Rigidbody a_body ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

GetPlayerRigidBodies() public method

public GetPlayerRigidBodies ( ) : void
return void

OnTriggerStay() public method

public OnTriggerStay ( Collider a_other ) : void
a_other UnityEngine.Collider
return void

Update() public method

public Update ( ) : void
return void

Property Details

force public_oe property

public float force
return float

rumbleDurr public_oe property

public float rumbleDurr
return float

rumbleStr public_oe property

public float rumbleStr
return float