Toggle navigation
Hot Examples
ES
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
Buscar
Inicio
ProjectStorms
ShipPartDestroy.ShipPart
C# Class ProjectStorms.ShipPartDestroy.ShipPart
Mostrar archivo
Open project: patferguson/Storms-Project
Public Properties
Property
Type
Description
breakVelocity
float
partMass
float
partObject
UnityEngine.GameObject
partType
EShipPartType
Property Details
breakVelocity
public_oe property
If a collision relative velocity is larger than this value, the part will break.
public
float
breakVelocity
return
float
partMass
public_oe property
Amount to subtract from the ship's mass when this part gets destroyed.
public
float
partMass
return
float
partObject
public_oe property
Handle to the parent of all of the part's colliders, this part will be disabled.
public
GameObject,UnityEngine
partObject
return
UnityEngine.GameObject
partType
public_oe property
What the part is, affects how the ship's handling will be hampered.
public
EShipPartType
partType
return
EShipPartType