C# Class ProjectStorms.EngineAudio

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: patferguson/Storms-Project

Public Properties

Property Type Description
engineClip UnityEngine.AudioClip
lookToTheStateManager StateManager

Public Methods

Method Description
AudioInput ( float a_throttle ) : void
Awake ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

AudioInput() public method

public AudioInput ( float a_throttle ) : void
a_throttle float
return void

Awake() public method

public Awake ( ) : void
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

engineClip public_oe property

public AudioClip,UnityEngine engineClip
return UnityEngine.AudioClip

lookToTheStateManager public_oe property

public StateManager,ProjectStorms lookToTheStateManager
return StateManager