Method | Description | |
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ControllableCamera ( |
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Update ( SharpDX.Toolkit.GameTime gameTime ) : void |
Updates the Camera based on keyboard and mouse input
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public ControllableCamera ( |
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game | ||
position | System.Vector3 | |
target | System.Vector3 | |
return | System |
public Update ( SharpDX.Toolkit.GameTime gameTime ) : void | ||
gameTime | SharpDX.Toolkit.GameTime | |
return | void |