Method | Description | |
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GetPokemon ( PokemonSaveModel saveModel ) : |
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GetPokemon ( string pokemonId, int level ) : |
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PokemonFactory ( GameMode gameMode ) : Pokemon3D.DataModel.GameMode.Pokemon |
Method | Description | |
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CreatePokemon ( PokemonModel dataModel, int level ) : |
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GeneratePersonalityValue ( ) : string |
Generates a personality value for a Pokémon from 10 random numbers and letters.
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PopulateSaveModel ( PokemonModel dataModel, PokemonSaveModel saveModel, int level ) : void |
public GetPokemon ( PokemonSaveModel saveModel ) : |
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saveModel | PokemonSaveModel | |
return |
public GetPokemon ( string pokemonId, int level ) : |
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pokemonId | string | |
level | int | |
return |
public PokemonFactory ( GameMode gameMode ) : Pokemon3D.DataModel.GameMode.Pokemon | ||
gameMode | GameMode | |
return | Pokemon3D.DataModel.GameMode.Pokemon |