C# Class Pathfinding.PathUtilities

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Public Methods

Method Description
GetPointsAroundPoint ( Vector3 p, IRaycastableGraph g, List previousPoints, float radius, float clearanceRadius ) : void
GetPointsOnNodes ( List nodes, int count, float clearanceRadius ) : List
IsPathPossible ( List nodes ) : bool

Method Details

GetPointsAroundPoint() public static method

public static GetPointsAroundPoint ( Vector3 p, IRaycastableGraph g, List previousPoints, float radius, float clearanceRadius ) : void
p UnityEngine.Vector3
g IRaycastableGraph
previousPoints List
radius float
clearanceRadius float
return void

GetPointsOnNodes() public static method

public static GetPointsOnNodes ( List nodes, int count, float clearanceRadius ) : List
nodes List
count int
clearanceRadius float
return List

IsPathPossible() public static method

public static IsPathPossible ( List nodes ) : bool
nodes List
return bool