Method | Description | |
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BuildAgentTree ( ) : void | ||
BuildObstacleTree ( ) : void | ||
GetAgentNeighbours ( |
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GetObstacleNeighbours ( |
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KDTree ( |
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RebuildAgents ( ) : void |
Method | Description | |
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BuildAgentTreeRecursive ( int start, int end, int node ) : void | ||
BuildObstacleTreeRecursive ( List |
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GetOTN ( ) : ObstacleTreeNode | ||
QueryAgentTreeRecursive ( |
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QueryObstacleTreeRecursive ( |
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RecycleOTN ( ObstacleTreeNode node ) : void | ||
Sqr ( float v ) : float | ||
countDepth ( ObstacleTreeNode node ) : int |
public GetAgentNeighbours ( |
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agent | ||
rangeSq | float | |
return | void |
public GetObstacleNeighbours ( |
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agent | ||
rangeSq | float | |
return | void |
public KDTree ( |
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simulator | ||
return | UnityEngine |