Method | Description | |
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GenerateBigRoomLivingRoom ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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GenerateBigRoomPrison ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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GenerateBigRoomWarehouse ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
public static GenerateBigRoomLivingRoom ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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areaSouthWestOrigin | IntVec3 | |
zoneAbs | int | |
zoneOrd | int | |
rotation | Rot4 | |
outpostData | ||
return | void |
public static GenerateBigRoomPrison ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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areaSouthWestOrigin | IntVec3 | |
zoneAbs | int | |
zoneOrd | int | |
rotation | Rot4 | |
outpostData | ||
return | void |
public static GenerateBigRoomWarehouse ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, |
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areaSouthWestOrigin | IntVec3 | |
zoneAbs | int | |
zoneOrd | int | |
rotation | Rot4 | |
outpostData | ||
return | void |