Method |
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DrawAnimatedPalette ( CanvasRenderingContext2D canvas, Point position, ChunkLayer layer, bool xFlip, bool yFlip, int animatedPaletteIndex ) : void |
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DrawAnimatedTile ( CanvasRenderingContext2D canvas, Point position, ChunkLayer layer, bool xFlip, bool yFlip, int animatedTileIndex ) : void |
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DrawBase ( CanvasRenderingContext2D canvas, Point position, ChunkLayer layer, bool xFlip, bool yFlip ) : void |
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GetLayer1Angles ( ) : int |
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GetLayer1HeightMaps ( ) : HeightMap |
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GetLayer2Angles ( ) : int |
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GetLayer2HeightMaps ( ) : HeightMap |
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Init ( ) : void |
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OnlyBackground ( ) : bool |
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OnlyForeground ( ) : bool |
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ShouldAnimate ( ) : bool |
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