Method | Description | |
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Initialize ( IScriptEngine ScriptEngine, |
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InitializeLifetimeService ( ) : Object | ||
lsGetWindlightScene ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
Get the current Windlight scene
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lsSetWindlightScene ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : int |
Set the current Windlight scene
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lsSetWindlightSceneTargeted ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules, OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString target ) : int |
Set the current Windlight scene to a target avatar
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Method | Description | |
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LSShoutError ( string message ) : void | ||
getWindlightProfileFromRules ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : |
public Initialize ( IScriptEngine ScriptEngine, |
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ScriptEngine | IScriptEngine | |
host | ||
localID | uint | |
itemID | UUID | |
return | void |
public InitializeLifetimeService ( ) : Object | ||
return | Object |
public lsGetWindlightScene ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public lsSetWindlightScene ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : int | ||
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | int |
public lsSetWindlightSceneTargeted ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules, OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString target ) : int | ||
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
target | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
return | int |