Method | Description | |
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Close ( ) : void | ||
Initialise ( |
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OnAgentEnteredRegion ( |
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PostInitialise ( ) : void | ||
WindParamGet ( string param ) : float | ||
WindParamSet ( string param, float value ) : void | ||
WindSpeed ( int x, int y, int z ) : System.Vector3 |
Retrieve the wind speed at the given region coordinate. This implimentation ignores Z.
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WindUpdate ( ) : void |
Called on each frame update. Updates the wind model and clients as necessary.
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Method | Description | |
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GenWindPos ( ) : void |
Calculate the sun's orbital position and its velocity.
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HandleConsoleBaseCommand ( string module, string cmdparams ) : void | ||
HandleConsoleCommand ( string module, string cmdparams ) : void |
Base console command handler, only used if a person specifies the base command with now options
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HandleConsoleParamCommand ( string module, string cmdparams ) : void |
Called to change plugin parameters.
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SendWindAllClients ( ) : void | ||
ValidateConsole ( ) : void |
public Initialise ( |
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scene | ||
config | IConfigSource | |
return | void |
public OnAgentEnteredRegion ( |
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avatar | ||
return | void |
public WindParamSet ( string param, float value ) : void | ||
param | string | |
value | float | |
return | void |
public WindSpeed ( int x, int y, int z ) : System.Vector3 | ||
x | int | 0...255 |
y | int | 0...255 |
z | int | |
return | System.Vector3 |