Method | Description | |
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DoImpact ( |
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GetDirectHit ( World world, CPos cell, WPos pos, Actor firedBy, bool checkTargetType = false ) : bool | ||
GetImpactType ( World world, CPos cell, WPos pos, Actor firedBy ) : ImpactType | ||
IsValidImpact ( WPos pos, Actor firedBy ) : bool |
public DoImpact ( |
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target | ||
firedBy | Actor | |
damageModifiers | IEnumerable |
|
return | void |
public GetDirectHit ( World world, CPos cell, WPos pos, Actor firedBy, bool checkTargetType = false ) : bool | ||
world | World | |
cell | CPos | |
pos | WPos | |
firedBy | Actor | |
checkTargetType | bool | |
return | bool |
public GetImpactType ( World world, CPos cell, WPos pos, Actor firedBy ) : ImpactType | ||
world | World | |
cell | CPos | |
pos | WPos | |
firedBy | Actor | |
return | ImpactType |
public IsValidImpact ( WPos pos, Actor firedBy ) : bool | ||
pos | WPos | |
firedBy | Actor | |
return | bool |