Method | Description | |
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Add ( |
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AutoSelectionSize ( Actor self ) : int2 | ||
GetImage ( Actor self ) : string | ||
MakeFacingFunc ( Actor self ) : Func |
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NormalizeSequence ( OpenRA.Graphics.Animation anim, DamageState state, string sequence ) : string | ||
OnEffectiveOwnerChanged ( Actor self, Player oldEffectiveOwner, Player newEffectiveOwner ) : void | ||
OnOwnerChanged ( Actor self, Player oldOwner, Player newOwner ) : void | ||
Remove ( |
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Render ( Actor self, |
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RenderSprites ( ActorInitializer init, RenderSpritesInfo info ) : System | ||
Tick ( Actor self ) : void | ||
UpdatePalette ( ) : void |
Method | Description | |
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IActorPreviewInitModifier ( Actor self, TypeDictionary inits ) : void |
public Add ( |
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anim | ||
palette | string | |
isPlayerPalette | bool | |
return | void |
public AutoSelectionSize ( Actor self ) : int2 | ||
self | Actor | |
return | int2 |
public static MakeFacingFunc ( Actor self ) : Func |
||
self | Actor | |
return | Func |
public static NormalizeSequence ( OpenRA.Graphics.Animation anim, DamageState state, string sequence ) : string | ||
anim | OpenRA.Graphics.Animation | |
state | DamageState | |
sequence | string | |
return | string |
public OnEffectiveOwnerChanged ( Actor self, Player oldEffectiveOwner, Player newEffectiveOwner ) : void | ||
self | Actor | |
oldEffectiveOwner | Player | |
newEffectiveOwner | Player | |
return | void |
public OnOwnerChanged ( Actor self, Player oldOwner, Player newOwner ) : void | ||
self | Actor | |
oldOwner | Player | |
newOwner | Player | |
return | void |
public Remove ( |
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anim | ||
return | void |
public Render ( Actor self, |
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self | Actor | |
wr | ||
return | IEnumerable |
public RenderSprites ( ActorInitializer init, RenderSpritesInfo info ) : System | ||
init | ActorInitializer | |
info | RenderSpritesInfo | |
return | System |