C# Class Nez.Farseer.FSRevoluteJointDef

Inheritance: FSJointDef
Mostrar archivo Open project: prime31/Nez

Public Properties

Property Type Description
limitEnabled bool
lowerLimit float
maxMotorTorque float
motorEnabled bool
motorImpulse float
motorSpeed float
otherBodyAnchor Microsoft.Xna.Framework.Vector2
ownerBodyAnchor Microsoft.Xna.Framework.Vector2
upperLimit float

Public Methods

Method Description
createJoint ( ) : Joint

Method Details

createJoint() public method

public createJoint ( ) : Joint
return FarseerPhysics.Dynamics.Joints.Joint

Property Details

limitEnabled public_oe property

public bool limitEnabled
return bool

lowerLimit public_oe property

public float lowerLimit
return float

maxMotorTorque public_oe property

public float maxMotorTorque
return float

motorEnabled public_oe property

public bool motorEnabled
return bool

motorImpulse public_oe property

public float motorImpulse
return float

motorSpeed public_oe property

public float motorSpeed
return float

otherBodyAnchor public_oe property

public Vector2,Microsoft.Xna.Framework otherBodyAnchor
return Microsoft.Xna.Framework.Vector2

ownerBodyAnchor public_oe property

public Vector2,Microsoft.Xna.Framework ownerBodyAnchor
return Microsoft.Xna.Framework.Vector2

upperLimit public_oe property

public float upperLimit
return float