C# Class NetWrok.HTTP.Request

Mostrar archivo Open project: simonwittber/netwrok-client Class Usage Examples

Public Properties

Property Type Description
acceptGzip bool
connectionPool Connection>.Dictionary
cookies System.Net.CookieContainer
enableCookies bool
exception System.Exception
headers Headers
isDone bool
maximumRedirects int
method string
proxy System.Uri
timeout float
useCache bool

Public Methods

Method Description
BuildFromStream ( string host, NetworkStream stream ) : Request
Request ( ) : System
Request ( string uri, WWWForm form ) : System
Request ( string method, string uri ) : System
Request ( string method, string uri, bool useCache ) : System
Request ( string method, string uri, byte bytes ) : System
Send ( ) : Coroutine
Send ( System OnDone ) : Coroutine

Private Methods

Method Description
AOTStrippingReferences ( ) : void
AddHeadersToRequest ( ) : void
BeginSending ( ) : void
CreateConnection ( string host, int port, bool useSsl ) : Connection
CreateFromTopLine ( string host, string top ) : Request
Timeout ( ) : IEnumerator
ValidateServerCertificate ( object sender, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors ) : bool
WriteToStream ( Stream outputStream ) : void
_Wait ( ) : IEnumerator

Method Details

BuildFromStream() public static method

public static BuildFromStream ( string host, NetworkStream stream ) : Request
host string
stream NetworkStream
return Request

Request() public method

public Request ( ) : System
return System

Request() public method

public Request ( string uri, WWWForm form ) : System
uri string
form UnityEngine.WWWForm
return System

Request() public method

public Request ( string method, string uri ) : System
method string
uri string
return System

Request() public method

public Request ( string method, string uri, bool useCache ) : System
method string
uri string
useCache bool
return System

Request() public method

public Request ( string method, string uri, byte bytes ) : System
method string
uri string
bytes byte
return System

Send() public method

public Send ( ) : Coroutine
return UnityEngine.Coroutine

Send() public method

public Send ( System OnDone ) : Coroutine
OnDone System
return UnityEngine.Coroutine

Property Details

acceptGzip public_oe property

public bool acceptGzip
return bool

connectionPool public_oe static_oe property

public static Dictionary connectionPool
return Connection>.Dictionary

cookies public_oe static_oe property

public static CookieContainer,System.Net cookies
return System.Net.CookieContainer

enableCookies public_oe property

public bool enableCookies
return bool

exception public_oe property

public Exception,System exception
return System.Exception

headers public_oe property

public Headers headers
return Headers

isDone public_oe property

public bool isDone
return bool

maximumRedirects public_oe property

public int maximumRedirects
return int

method public_oe property

public string method
return string

proxy public_oe static_oe property

public static Uri,System proxy
return System.Uri

timeout public_oe property

public float timeout
return float

useCache public_oe property

public bool useCache
return bool