Method | Description | |
---|---|---|
Draw ( |
This method renders the current state.
|
|
Update ( |
Allows the game component to update itself.
|
|
Weapon ( |
public Draw ( |
||
gameTime | The elapsed game time. | |
return | void |
public Update ( |
||
gameTime | Provides a snapshot of timing values. | |
return | void |
public Weapon ( |
||
game | ||
player | Player | |
model | ||
unit | ||
return | System |