C# Class MrGravity.ResetConfirm

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Public Methods

Method Description
Draw ( SpriteBatch spriteBatch, GraphicsDeviceManager graphics, Matrix scale ) : void
Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
ResetConfirm ( IControlScheme controlScheme ) : Microsoft.Xna.Framework
Update ( GameTime gameTime, GameStates &gameState, Level &level ) : void

Method Details

Draw() public method

public Draw ( SpriteBatch spriteBatch, GraphicsDeviceManager graphics, Matrix scale ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
graphics GraphicsDeviceManager
scale Microsoft.Xna.Framework.Matrix
return void

Load() public method

public Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
content Microsoft.Xna.Framework.Content.ContentManager
return void

ResetConfirm() public method

public ResetConfirm ( IControlScheme controlScheme ) : Microsoft.Xna.Framework
controlScheme IControlScheme
return Microsoft.Xna.Framework

Update() public method

public Update ( GameTime gameTime, GameStates &gameState, Level &level ) : void
gameTime Microsoft.Xna.Framework.GameTime
gameState GameStates
level Level
return void