Method | Description | |
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SetDisplayUnitToSimUnitRatio ( float displayUnitsPerSimUnit ) : void | ||
ToDisplayUnits ( |
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ToDisplayUnits ( float x, float y ) : |
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ToDisplayUnits ( Microsoft.Xna.Framework.Vector3 simUnits ) : Microsoft.Xna.Framework.Vector3 | ||
ToDisplayUnits ( float simUnits ) : float | ||
ToDisplayUnits ( int simUnits ) : float | ||
ToDisplayUnits ( |
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ToDisplayUnits ( float x, float y, |
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ToSimUnits ( |
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ToSimUnits ( double x, double y ) : |
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ToSimUnits ( float x, float y ) : |
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ToSimUnits ( Microsoft.Xna.Framework.Vector3 displayUnits ) : Microsoft.Xna.Framework.Vector3 | ||
ToSimUnits ( double displayUnits ) : float | ||
ToSimUnits ( float displayUnits ) : float | ||
ToSimUnits ( int displayUnits ) : float | ||
ToSimUnits ( |
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ToSimUnits ( float x, float y, |
public static SetDisplayUnitToSimUnitRatio ( float displayUnitsPerSimUnit ) : void | ||
displayUnitsPerSimUnit | float | |
return | void |
public static ToDisplayUnits ( |
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simUnits | ||
return |
public static ToDisplayUnits ( float x, float y ) : |
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x | float | |
y | float | |
return |
public static ToDisplayUnits ( Microsoft.Xna.Framework.Vector3 simUnits ) : Microsoft.Xna.Framework.Vector3 | ||
simUnits | Microsoft.Xna.Framework.Vector3 | |
return | Microsoft.Xna.Framework.Vector3 |
public static ToDisplayUnits ( float simUnits ) : float | ||
simUnits | float | |
return | float |
public static ToDisplayUnits ( int simUnits ) : float | ||
simUnits | int | |
return | float |
public static ToDisplayUnits ( |
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simUnits | ||
displayUnits | ||
return | void |
public static ToDisplayUnits ( float x, float y, |
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x | float | |
y | float | |
displayUnits | ||
return | void |
public static ToSimUnits ( |
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displayUnits | ||
return |
public static ToSimUnits ( double x, double y ) : |
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x | double | |
y | double | |
return |
public static ToSimUnits ( float x, float y ) : |
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x | float | |
y | float | |
return |
public static ToSimUnits ( Microsoft.Xna.Framework.Vector3 displayUnits ) : Microsoft.Xna.Framework.Vector3 | ||
displayUnits | Microsoft.Xna.Framework.Vector3 | |
return | Microsoft.Xna.Framework.Vector3 |
public static ToSimUnits ( double displayUnits ) : float | ||
displayUnits | double | |
return | float |
public static ToSimUnits ( float displayUnits ) : float | ||
displayUnits | float | |
return | float |
public static ToSimUnits ( int displayUnits ) : float | ||
displayUnits | int | |
return | float |
public static ToSimUnits ( |
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displayUnits | ||
simUnits | ||
return | void |
public static ToSimUnits ( float x, float y, |
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x | float | |
y | float | |
simUnits | ||
return | void |