Method | Description | |
---|---|---|
Close ( ) : void | ||
Flush ( ) : void | ||
PauseReading ( ) : void | ||
PauseWriting ( ) : void | ||
Read ( Action |
||
ResumeReading ( ) : void | ||
ResumeReading ( long forBytes ) : void | ||
ResumeWriting ( ) : void | ||
SocketStream ( Socket parent ) : System | ||
Write ( IEnumerable |
Method | Description | |
---|---|---|
HandleWrite ( ) : void | ||
WriteSingleBuffer ( ByteBuffer buffer ) : int |
Method | Description | |
---|---|---|
HandleRead ( ) : void | ||
HandleReadTimerElapsed ( object sender, System e ) : void | ||
HandleWriteTimerElapsed ( object sender, System e ) : void | ||
ReadCallback ( IAsyncResult ar ) : void | ||
WriteCallback ( IAsyncResult ar ) : void |
public Read ( Action |
||
onData | Action |
|
onError | Action |
|
onClose | System.Action | |
return | IDisposable |
public ResumeReading ( long forBytes ) : void | ||
forBytes | long | |
return | void |
public SocketStream ( Socket parent ) : System | ||
parent | Socket | |
return | System |
protected WriteSingleBuffer ( ByteBuffer buffer ) : int | ||
buffer | ByteBuffer | |
return | int |