Property | Type | Description | |
---|---|---|---|
X | float | ||
Y | float | ||
Z | float | ||
Zero |
Method | Description | |
---|---|---|
Angle ( |
||
Angle ( float centerX, float centerY, float startX, float startY, float endX, float endY ) : double | ||
Center ( |
||
Center ( IList |
||
DepthPointEx ( |
||
DepthPointEx ( float x, float y, float z ) : System | ||
Distance ( |
||
Distance ( double x1, double y1, double x2, double y2 ) : double | ||
FindIndexOfNearestPoint ( |
||
FindNearestPoint ( |
public static Angle ( |
||
center | ||
start | ||
end | ||
return | double |
public static Angle ( float centerX, float centerY, float startX, float startY, float endX, float endY ) : double | ||
centerX | float | |
centerY | float | |
startX | float | |
startY | float | |
endX | float | |
endY | float | |
return | double |
public static Center ( |
||
p1 | ||
p2 | ||
return |
public static Center ( IList |
||
points | IList |
|
return |
public DepthPointEx ( |
||
point | ||
return | System |
public DepthPointEx ( float x, float y, float z ) : System | ||
x | float | |
y | float | |
z | float | |
return | System |
public static Distance ( |
||
p1 | ||
p2 | ||
return | double |
public static Distance ( double x1, double y1, double x2, double y2 ) : double | ||
x1 | double | |
y1 | double | |
x2 | double | |
y2 | double | |
return | double |
public static FindIndexOfNearestPoint ( |
||
target | ||
points | IList |
|
return | int |
public static FindNearestPoint ( |
||
target | ||
points | IEnumerable |
|
return |