C# Class LibNoise.Unity.Generator.Voronoi

Provides a noise module that outputs Voronoi cells. [GENERATOR]
Inheritance: ModuleBase
Mostrar archivo Open project: Keshire/Unity-polygon-map-generation Class Usage Examples

Public Methods

Method Description
GetValue ( double x, double y, double z ) : double

Returns the output value for the given input coordinates.

Voronoi ( ) : System

Initializes a new instance of Voronoi.

Voronoi ( double frequency, double displacement, int seed, bool distance ) : System

Initializes a new instance of Voronoi.

Method Details

GetValue() public method

Returns the output value for the given input coordinates.
public GetValue ( double x, double y, double z ) : double
x double The input coordinate on the x-axis.
y double The input coordinate on the y-axis.
z double The input coordinate on the z-axis.
return double

Voronoi() public method

Initializes a new instance of Voronoi.
public Voronoi ( ) : System
return System

Voronoi() public method

Initializes a new instance of Voronoi.
public Voronoi ( double frequency, double displacement, int seed, bool distance ) : System
frequency double The frequency of the first octave.
displacement double The displacement of the ridged-multifractal noise.
seed int The seed of the ridged-multifractal noise.
distance bool Indicates whether the distance from the nearest seed point is applied to the output value.
return System