Method | Description | |
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GetValue ( float x, float y, float z ) : float |
Generates an output value given the coordinates of the specified input value.
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RotatePoint ( ) : System |
Create a new noise module with default values
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RotatePoint ( IModule source ) : System |
Create a new noise module with given values
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RotatePoint ( IModule source, float xAngle, float yAngle, float zAngle ) : System |
Create a new noise module with the given values
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SetAngles ( float xAngle, float yAngle, float zAngle ) : void |
Sets the rotation angles around all three axes to apply to the input value.
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public GetValue ( float x, float y, float z ) : float | ||
x | float | The input coordinate on the x-axis. |
y | float | The input coordinate on the y-axis. |
z | float | The input coordinate on the z-axis. |
return | float |
public RotatePoint ( IModule source ) : System | ||
source | IModule | the source module |
return | System |
public RotatePoint ( IModule source, float xAngle, float yAngle, float zAngle ) : System | ||
source | IModule | The input source module |
xAngle | float | the x rotation angle applied to the input value, in degrees. |
yAngle | float | the y rotation angle applied to the input value, in degrees. |
zAngle | float | the z rotation angle applied to the input value, in degrees. |
return | System |
public SetAngles ( float xAngle, float yAngle, float zAngle ) : void | ||
xAngle | float | the x rotation angle applied to the input value, in degrees. |
yAngle | float | the y rotation angle applied to the input value, in degrees. |
zAngle | float | the z rotation angle applied to the input value, in degrees. |
return | void |