C# Class LibNoise.Operator.Multiply

Provides a noise module that outputs the product of the two output values from two source modules. [OPERATOR]
Inheritance: ModuleBase
Mostrar archivo Open project: simonwittber/LibNoise-Unity Class Usage Examples

Public Methods

Method Description
GetValue ( float x, float y, float z ) : float

Returns the output value for the given input coordinates.

Multiply ( ) : System

Initializes a new instance of Multiply.

Multiply ( ModuleBase lhs, ModuleBase rhs ) : System

Initializes a new instance of Multiply.

Method Details

GetValue() public method

Returns the output value for the given input coordinates.
public GetValue ( float x, float y, float z ) : float
x float The input coordinate on the x-axis.
y float The input coordinate on the y-axis.
z float The input coordinate on the z-axis.
return float

Multiply() public method

Initializes a new instance of Multiply.
public Multiply ( ) : System
return System

Multiply() public method

Initializes a new instance of Multiply.
public Multiply ( ModuleBase lhs, ModuleBase rhs ) : System
lhs ModuleBase The left hand input module.
rhs ModuleBase The right hand input module.
return System