Property | Type | Description | |
---|---|---|---|
Screen | IScreen |
Method | Description | |
---|---|---|
Dispose ( ) : void | ||
GamePrimitive ( IScreen screen ) : System |
Erstellt ein neues 3D-Modell in dem angegebenen Spielzustand mit den angegebenen Modellinformationen.
|
Method | Description | |
---|---|---|
CreativePrimitive ( ) : |
||
UpdateCategory ( ) : void |
Method | Description | |
---|---|---|
Draw ( |
||
GamePrimitive ( ) : System |
protected abstract CreativePrimitive ( ) : |
||
return |
public GamePrimitive ( IScreen screen ) : System | ||
screen | IScreen | |
return | System |