Method |
Description |
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Canvas_MouseLeftButtonUp ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void |
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HandleKeyDownEvent ( object sender, System.Windows.Input.KeyEventArgs e ) : void |
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HandlePushEvent ( Microsoft.Kinect.SkeletonPoint pt, bool isPlayerOne ) : void |
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HeldBalls_CollectionChanged ( object sender, NotifyCollectionChangedEventArgs e ) : void |
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HitBall ( int index, System.Windows.Vector velocity, bool isPlayerOne ) : void |
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InitializeGameController ( ) : void |
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MainView_Loaded ( object sender, RoutedEventArgs e ) : void |
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RegisterGestures ( ) : void |
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SetCanvasLocationCentered ( FrameworkElement element, Microsoft.Kinect.SkeletonPoint pt ) : void |
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SetTwoPlayerMode ( bool twoPlayer ) : void |
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SetupBallHolders ( int numHolders, bool isPlayerOne ) : void |
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game_GameOver ( object sender, EventArgs e ) : void |
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game_LevelCompleted ( object sender, EventArgs e ) : void |
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game_LevelLost ( object sender, EventArgs e ) : void |
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game_LevelReset ( object sender, EventArgs e ) : void |
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game_NewGameStarted ( object sender, EventArgs e ) : void |
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hitGesture_RectHit ( object sender, RectHitEventArgs e ) : void |
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playLabelAnimation ( FrameworkElement label, EventHandler onComplete ) : void |
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showStatusLabel ( String labelString, System.Windows.Media.Brush foreground, EventHandler onComplete ) : void |
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startNewMode ( BalanceGame mode ) : void |
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timerCallback ( object sender, EventArgs e ) : void |
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